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Editing Portraits into Oblivion

We just streamed a discussion on pre-visualization lighting software and some basic editing techniques. The video on-demand should be available now on Twitch.

There were some technical glitches with the GPU resource sharing, but the information and interaction was great fun and worth the watch. Here’s a quick clip from the stream, for example: What to edit out when shooting a realistic portrait.

Near the end of the stream, one of the viewers suggested we take the portrait through a series of neural filters to see how far we could push the aging effects in Photoshop. The outcome was terrifying and hilarious.

Next stream will be back in the barn continuing the build, and chatting about the projects planned for the stream.

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